This class represents the most basic control that can exist A Control
is a Widget or a group of widgets that can be reused from application to
application
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__init__(self,
label='',
defaultValue='',
helptext='')
x.__init__(...) initializes x; see help(type(x)) for signature |
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initForm(self)
Load Control and initiate the events |
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changed(self)
Function called when ever the Control value is changed |
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aboutToShowContextMenuEvent(self)
Function called before open the Control popup menu |
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value(self,
value)
This property return and set what the control should manage or store. |
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name(self,
value)
This property return and set the name of the control |
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parent(self,
value)
Returns or set the parent basewidget where the Control is |
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Inherited from object:
__delattr__,
__format__,
__getattribute__,
__hash__,
__new__,
__reduce__,
__reduce_ex__,
__repr__,
__setattr__,
__sizeof__,
__str__,
__subclasshook__
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