import pygame pygame.init() white = (255,255,255) black = (0,0,0) red = (255,0,0) gameDisplay = pygame.display.set_mode((800,600)) pygame.display.set_caption('Slither') gameExit = False while not gameExit: for event in pygame.event.get(): if event.type == pygame.QUIT: gameExit = True gameDisplay.fill(white) pygame.draw.rect(gameDisplay, black, [400,300,10,10]) gameDisplay.fill(red, rect=[200,200,50,50]) pygame.display.update() pygame.quit() quit()