Repository navigation
Expand file tree
/
Copy pathComponent.cpp
More file actions
96 lines (87 loc) · 2.57 KB
/
Copy pathComponent.cpp
File metadata and controls
96 lines (87 loc) · 2.57 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
#include "Component.h"
#include "../Core/ErrorHandling.h"
/*
const std::vector<MeshData> OWMeshComponentBase::meshData(AABB& bounds) const
{
bounds = AABB(0);
return std::vector<MeshData>();
}
const std::vector<InstanceData> OWMeshComponentBase::instanceData(AABB& bounds) const
{
bounds = AABB(0);
return std::vector<InstanceData>();
}
const std::vector<OWModelData> OWMeshComponentBase::modelData(AABB& bounds) const
{
bounds = AABB(0);
return std::vector<OWModelData>();
}
*/
void OWComponent::name(const std::string& _name)
{
if (mName.size() != 0)
throw NMSLogicException(std::stringstream()
<< "OWComponent ["
<< mName << "] is incorrectly trying to be renamed to ["
<< _name << "[\n");
mName = _name;
}
bool OWMeshComponentBase::validLocation(int location)
{
return (location > -1) && (location < 1000);
}
bool OWMeshComponentBase::validMode(GLenum mode)
{
return (mode == GL_POINTS) ||
(mode == GL_LINE_STRIP) ||
(mode == GL_LINE_LOOP) ||
(mode == GL_LINES) ||
(mode == GL_LINE_STRIP_ADJACENCY) ||
(mode == GL_LINES_ADJACENCY) ||
(mode == GL_TRIANGLE_STRIP) ||
(mode == GL_TRIANGLE_FAN) ||
(mode == GL_TRIANGLES) ||
(mode == GL_TRIANGLE_STRIP_ADJACENCY) ||
(mode == GL_TRIANGLES_ADJACENCY) ||
(mode == GL_PATCHES);
}
bool OWMeshComponentBase::validPolygonMode(GLenum mode)
{
return (mode == GL_POINT) ||
(mode == GL_LINE) ||
(mode == GL_FILL);
}
void OWMeshComponentBase::validate(const MeshData& md) const
{
if (md.v4.empty())
{
if (md.v4.empty())
throw NMSLogicException("OWMeshComponentBase::validate ["
+ name() + "] MeshData has no data\n");
else
throw NMSLogicException("OWMeshComponentBase::validate [" \
+ name() + "] MeshData has both v3 and v4 data\n");
}
if (md.indices.size())
{
if (!validMode(md.indicesMode))
throw NMSLogicException("OWMeshComponentBase::validate ["
+ name()
+ "] MeshData invalid indicesMode [" + std::to_string(md.indicesMode) + "]\n");
}
if (!validMode(md.vertexMode))
throw NMSLogicException("OWMeshComponentBase::validate [" + name()
+ "] MeshData invalid vertexMode [" + std::to_string(md.vertexMode) + "]\n");
if (!validPolygonMode(md.polygonMode_mode))
throw NMSLogicException("OWMeshComponentBase::validate [" + name()
+ "] MeshData invalid polygon mode mode [" + std::to_string(md.polygonMode_mode) + "]\n");
}
void OWMeshComponentBase::validate(const OWModelData& md) const
{
throw NMSLogicException("OWMeshComponentBase::validate model [" + name()
+ "] not implemented \n");
}
void OWMeshComponentBase::validate(const GPUBufferObject& ss) const
{
ss.validate(name());
}