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Copy pathDeviceTest.cpp
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139 lines (118 loc) · 5.41 KB
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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/GrDirectContext.h"
#include "include/gpu/GrTypes.h"
#include "src/core/SkDevice.h"
#include "src/core/SkSpecialImage.h"
#include "src/gpu/SkBackingFit.h"
#include "src/gpu/ganesh/Device_v1.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "tests/CtsEnforcement.h"
#include "tests/Test.h"
struct GrContextOptions;
class DeviceTestingAccess {
public:
static sk_sp<SkSpecialImage> MakeSpecial(SkBaseDevice* dev, const SkBitmap& bm) {
return dev->makeSpecial(bm);
}
static sk_sp<SkSpecialImage> MakeSpecial(SkBaseDevice* dev, SkImage* img) {
return dev->makeSpecial(img);
}
static sk_sp<SkSpecialImage> SnapSpecial(SkBaseDevice* dev) {
return dev->snapSpecial();
}
};
// TODO: re-enable this when Raster methods are implemented
#if 0
DEF_TEST(SpecialImage_BitmapDevice, reporter) {
static const int kWidth = 100;
static const int kHeight = 90;
SkImageInfo ii = SkImageInfo::MakeN32Premul(2*kWidth, 2*kHeight);
sk_sp<SkBaseDevice> bmDev(SkBitmapDevice::Create(ii));
SkBitmap bm;
bm.tryAllocN32Pixels(kWidth, kHeight);
// Create a raster-backed special image from a raster-backed SkBitmap
sk_sp<SkSpecialImage> special = DeviceTestingAccess::MakeSpecial(bmDev.get(), bm);
SkASSERT(!special->isTextureBacked());
SkASSERT(kWidth == special->width());
SkASSERT(kHeight == special->height());
SkASSERT(bm.getGenerationID() == special->uniqueID());
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Create a raster-backed special image from a raster-backed SkImage
sk_sp<SkImage> image(SkImage::MakeFromBitmap(bm));
special = DeviceTestingAccess::MakeSpecial(bmDev.get(), image.get());
SkASSERT(!special->isTextureBacked());
SkASSERT(kWidth == special->width());
SkASSERT(kHeight == special->height());
SkASSERT(bm.getGenerationID() == special->uniqueID());
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Snap the device as a raster-backed special image
special = DeviceTestingAccess::SnapSpecial(bmDev.get());
SkASSERT(!special->isTextureBacked());
SkASSERT(2*kWidth == special->width());
SkASSERT(2*kHeight == special->height());
SkASSERT(SkIRect::MakeWH(2*kWidth, 2*kHeight) == special->subset());
}
#endif
DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(SpecialImage_GPUDevice,
reporter,
ctxInfo,
CtsEnforcement::kApiLevel_T) {
auto dContext = ctxInfo.directContext();
static const int kWidth = 100;
static const int kHeight = 90;
SkImageInfo ii = SkImageInfo::MakeN32Premul(2*kWidth, 2*kHeight);
auto device = dContext->priv().createDevice(skgpu::Budgeted::kNo,
ii,
SkBackingFit::kExact,
1,
GrMipmapped::kNo,
GrProtected::kNo,
kBottomLeft_GrSurfaceOrigin,
SkSurfaceProps(),
skgpu::v1::Device::InitContents::kClear);
SkBitmap bm;
SkAssertResult(bm.tryAllocN32Pixels(kWidth, kHeight));
// Create a gpu-backed special image from a raster-backed SkBitmap
sk_sp<SkSpecialImage> special = DeviceTestingAccess::MakeSpecial(device.get(), bm);
SkASSERT(special->isTextureBacked());
SkASSERT(kWidth == special->width());
SkASSERT(kHeight == special->height());
SkASSERT(bm.getGenerationID() == special->uniqueID());
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Create a gpu-backed special image from a raster-backed SkImage
sk_sp<SkImage> image(bm.asImage());
special = DeviceTestingAccess::MakeSpecial(device.get(), image.get());
SkASSERT(special->isTextureBacked());
SkASSERT(kWidth == special->width());
SkASSERT(kHeight == special->height());
// TODO: Hmmm, this is a bit unexpected
SkASSERT(image->uniqueID() != special->uniqueID());
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Create a gpu-backed special image from a gpu-backed SkImage
image = image->makeTextureImage(dContext);
special = DeviceTestingAccess::MakeSpecial(device.get(), image.get());
SkASSERT(special->isTextureBacked());
SkASSERT(kWidth == special->width());
SkASSERT(kHeight == special->height());
SkASSERT(image->uniqueID() == special->uniqueID());
SkASSERT(SkIRect::MakeWH(kWidth, kHeight) == special->subset());
// Snap the device as a gpu-backed special image
special = DeviceTestingAccess::SnapSpecial(device.get());
SkASSERT(special->isTextureBacked());
SkASSERT(2*kWidth == special->width());
SkASSERT(2*kHeight == special->height());
SkASSERT(SkIRect::MakeWH(2*kWidth, 2*kHeight) == special->subset());
}