// // /* // FIXME 数据库直接冗余 jsKeyCode, iosKeyCode 等字段,避免按键等各种转换, // 或者把干脆数据库表 Input 拆分成 JavaScript, Android, iOS 对应的 Input_JavaScript, Input/Input_Android, Input_iOS // */ // // const KeyEvent = { // /** Key code constant: Unknown key code. */ // KEYCODE_UNKNOWN : 0, // /** Key code constant: Soft Left key. // * Usually situated below the display on phones and used as a multi-function // * feature key for selecting a software defined function shown on the bottom left // * of the display. */ // KEYCODE_SOFT_LEFT : 1, // /** Key code constant: Soft Right key. // * Usually situated below the display on phones and used as a multi-function // * feature key for selecting a software defined function shown on the bottom right // * of the display. */ // KEYCODE_SOFT_RIGHT : 2, // /** Key code constant: Home key. // * This key is handled by the framework and is never delivered to applications. */ // KEYCODE_HOME : 3, // /** Key code constant: Back key. */ // KEYCODE_BACK : 4, // /** Key code constant: Call key. */ // KEYCODE_CALL : 5, // /** Key code constant: End Call key. */ // KEYCODE_ENDCALL : 6, // /** Key code constant: '0' key. */ // KEYCODE_0 : 7, // /** Key code constant: '1' key. */ // KEYCODE_1 : 8, // /** Key code constant: '2' key. */ // KEYCODE_2 : 9, // /** Key code constant: '3' key. */ // KEYCODE_3 : 10, // /** Key code constant: '4' key. */ // KEYCODE_4 : 11, // /** Key code constant: '5' key. */ // KEYCODE_5 : 12, // /** Key code constant: '6' key. */ // KEYCODE_6 : 13, // /** Key code constant: '7' key. */ // KEYCODE_7 : 14, // /** Key code constant: '8' key. */ // KEYCODE_8 : 15, // /** Key code constant: '9' key. */ // KEYCODE_9 : 16, // /** Key code constant: '*' key. */ // KEYCODE_STAR : 17, // /** Key code constant: '#' key. */ // KEYCODE_POUND : 18, // /** Key code constant: Directional Pad Up key. // * May also be synthesized from trackball motions. */ // KEYCODE_DPAD_UP : 19, // /** Key code constant: Directional Pad Down key. // * May also be synthesized from trackball motions. */ // KEYCODE_DPAD_DOWN : 20, // /** Key code constant: Directional Pad Left key. // * May also be synthesized from trackball motions. */ // KEYCODE_DPAD_LEFT : 21, // /** Key code constant: Directional Pad Right key. // * May also be synthesized from trackball motions. */ // KEYCODE_DPAD_RIGHT : 22, // /** Key code constant: Directional Pad Center key. // * May also be synthesized from trackball motions. */ // KEYCODE_DPAD_CENTER : 23, // /** Key code constant: Volume Up key. // * Adjusts the speaker volume up. */ // KEYCODE_VOLUME_UP : 24, // /** Key code constant: Volume Down key. // * Adjusts the speaker volume down. */ // KEYCODE_VOLUME_DOWN : 25, // /** Key code constant: Power key. */ // KEYCODE_POWER : 26, // /** Key code constant: Camera key. // * Used to launch a camera application or take pictures. */ // KEYCODE_CAMERA : 27, // /** Key code constant: Clear key. */ // KEYCODE_CLEAR : 28, // /** Key code constant: 'A' key. */ // KEYCODE_A : 29, // /** Key code constant: 'B' key. */ // KEYCODE_B : 30, // /** Key code constant: 'C' key. */ // KEYCODE_C : 31, // /** Key code constant: 'D' key. */ // KEYCODE_D : 32, // /** Key code constant: 'E' key. */ // KEYCODE_E : 33, // /** Key code constant: 'F' key. */ // KEYCODE_F : 34, // /** Key code constant: 'G' key. */ // KEYCODE_G : 35, // /** Key code constant: 'H' key. */ // KEYCODE_H : 36, // /** Key code constant: 'I' key. */ // KEYCODE_I : 37, // /** Key code constant: 'J' key. */ // KEYCODE_J : 38, // /** Key code constant: 'K' key. */ // KEYCODE_K : 39, // /** Key code constant: 'L' key. */ // KEYCODE_L : 40, // /** Key code constant: 'M' key. */ // KEYCODE_M : 41, // /** Key code constant: 'N' key. */ // KEYCODE_N : 42, // /** Key code constant: 'O' key. */ // KEYCODE_O : 43, // /** Key code constant: 'P' key. */ // KEYCODE_P : 44, // /** Key code constant: 'Q' key. */ // KEYCODE_Q : 45, // /** Key code constant: 'R' key. */ // KEYCODE_R : 46, // /** Key code constant: 'S' key. */ // KEYCODE_S : 47, // /** Key code constant: 'T' key. */ // KEYCODE_T : 48, // /** Key code constant: 'U' key. */ // KEYCODE_U : 49, // /** Key code constant: 'V' key. */ // KEYCODE_V : 50, // /** Key code constant: 'W' key. */ // KEYCODE_W : 51, // /** Key code constant: 'X' key. */ // KEYCODE_X : 52, // /** Key code constant: 'Y' key. */ // KEYCODE_Y : 53, // /** Key code constant: 'Z' key. */ // KEYCODE_Z : 54, // /** Key code constant: ',' key. */ // KEYCODE_COMMA : 55, // /** Key code constant: '.' key. */ // KEYCODE_PERIOD : 56, // /** Key code constant: Left Alt modifier key. */ // KEYCODE_ALT_LEFT : 57, // /** Key code constant: Right Alt modifier key. */ // KEYCODE_ALT_RIGHT : 58, // /** Key code constant: Left Shift modifier key. */ // KEYCODE_SHIFT_LEFT : 59, // /** Key code constant: Right Shift modifier key. */ // KEYCODE_SHIFT_RIGHT : 60, // /** Key code constant: Tab key. */ // KEYCODE_TAB : 61, // /** Key code constant: Space key. */ // KEYCODE_SPACE : 62, // /** Key code constant: Symbol modifier key. // * Used to enter alternate symbols. */ // KEYCODE_SYM : 63, // /** Key code constant: Explorer special function key. // * Used to launch a browser application. */ // KEYCODE_EXPLORER : 64, // /** Key code constant: Envelope special function key. // * Used to launch a mail application. */ // KEYCODE_ENVELOPE : 65, // /** Key code constant: Enter key. */ // KEYCODE_ENTER : 66, // /** Key code constant: Backspace key. // * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}. */ // KEYCODE_DEL : 67, // /** Key code constant: '`' (backtick) key. */ // KEYCODE_GRAVE : 68, // /** Key code constant: '-'. */ // KEYCODE_MINUS : 69, // /** Key code constant: '=' key. */ // KEYCODE_EQUALS : 70, // /** Key code constant: '[' key. */ // KEYCODE_LEFT_BRACKET : 71, // /** Key code constant: ']' key. */ // KEYCODE_RIGHT_BRACKET : 72, // /** Key code constant: '\' key. */ // KEYCODE_BACKSLASH : 73, // /** Key code constant: ',' key. */ // KEYCODE_SEMICOLON : 74, // /** Key code constant: ''' (apostrophe) key. */ // KEYCODE_APOSTROPHE : 75, // /** Key code constant: '/' key. */ // KEYCODE_SLASH : 76, // /** Key code constant: '@' key. */ // KEYCODE_AT : 77, // /** Key code constant: Number modifier key. // * Used to enter numeric symbols. // * This key is not Num Lock, it is more like {@link #KEYCODE_ALT_LEFT} and is // * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */ // KEYCODE_NUM : 78, // /** Key code constant: Headset Hook key. // * Used to hang up calls and stop media. */ // KEYCODE_HEADSETHOOK : 79, // /** Key code constant: Camera Focus key. // * Used to focus the camera. */ // KEYCODE_FOCUS : 80, // *Camera* focus // /** Key code constant: '+' key. */ // KEYCODE_PLUS : 81, // /** Key code constant: Menu key. */ // KEYCODE_MENU : 82, // /** Key code constant: Notification key. */ // KEYCODE_NOTIFICATION : 83, // /** Key code constant: Search key. */ // KEYCODE_SEARCH : 84, // /** Key code constant: Play/Pause media key. */ // KEYCODE_MEDIA_PLAY_PAUSE: 85, // /** Key code constant: Stop media key. */ // KEYCODE_MEDIA_STOP : 86, // /** Key code constant: Play Next media key. */ // KEYCODE_MEDIA_NEXT : 87, // /** Key code constant: Play Previous media key. */ // KEYCODE_MEDIA_PREVIOUS : 88, // /** Key code constant: Rewind media key. */ // KEYCODE_MEDIA_REWIND : 89, // /** Key code constant: Fast Forward media key. */ // KEYCODE_MEDIA_FAST_FORWARD : 90, // /** Key code constant: Mute key. // * Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}. */ // KEYCODE_MUTE : 91, // /** Key code constant: Page Up key. */ // KEYCODE_PAGE_UP : 92, // /** Key code constant: Page Down key. */ // KEYCODE_PAGE_DOWN : 93, // /** Key code constant: Picture Symbols modifier key. // * Used to switch symbol sets (Emoji, Kao-moji). */ // KEYCODE_PICTSYMBOLS : 94, // switch symbol-sets (Emoji,Kao-moji) // /** Key code constant: Switch Charset modifier key. // * Used to switch character sets (Kanji, Katakana). */ // KEYCODE_SWITCH_CHARSET : 95, // switch char-sets (Kanji,Katakana) // /** Key code constant: A Button key. // * On a game controller, the A button should be either the button labeled A // * or the first button on the bottom row of controller buttons. */ // KEYCODE_BUTTON_A : 96, // /** Key code constant: B Button key. // * On a game controller, the B button should be either the button labeled B // * or the second button on the bottom row of controller buttons. */ // KEYCODE_BUTTON_B : 97, // /** Key code constant: C Button key. // * On a game controller, the C button should be either the button labeled C // * or the third button on the bottom row of controller buttons. */ // KEYCODE_BUTTON_C : 98, // /** Key code constant: X Button key. // * On a game controller, the X button should be either the button labeled X // * or the first button on the upper row of controller buttons. */ // KEYCODE_BUTTON_X : 99, // /** Key code constant: Y Button key. // * On a game controller, the Y button should be either the button labeled Y // * or the second button on the upper row of controller buttons. */ // KEYCODE_BUTTON_Y : 100, // /** Key code constant: Z Button key. // * On a game controller, the Z button should be either the button labeled Z // * or the third button on the upper row of controller buttons. */ // KEYCODE_BUTTON_Z : 101, // /** Key code constant: L1 Button key. // * On a game controller, the L1 button should be either the button labeled L1 (or L) // * or the top left trigger button. */ // KEYCODE_BUTTON_L1 : 102, // /** Key code constant: R1 Button key. // * On a game controller, the R1 button should be either the button labeled R1 (or R) // * or the top right trigger button. */ // KEYCODE_BUTTON_R1 : 103, // /** Key code constant: L2 Button key. // * On a game controller, the L2 button should be either the button labeled L2 // * or the bottom left trigger button. */ // KEYCODE_BUTTON_L2 : 104, // /** Key code constant: R2 Button key. // * On a game controller, the R2 button should be either the button labeled R2 // * or the bottom right trigger button. */ // KEYCODE_BUTTON_R2 : 105, // /** Key code constant: Left Thumb Button key. // * On a game controller, the left thumb button indicates that the left (or only) // * joystick is pressed. */ // KEYCODE_BUTTON_THUMBL : 106, // /** Key code constant: Right Thumb Button key. // * On a game controller, the right thumb button indicates that the right // * joystick is pressed. */ // KEYCODE_BUTTON_THUMBR : 107, // /** Key code constant: Start Button key. // * On a game controller, the button labeled Start. */ // KEYCODE_BUTTON_START : 108, // /** Key code constant: Select Button key. // * On a game controller, the button labeled Select. */ // KEYCODE_BUTTON_SELECT : 109, // /** Key code constant: Mode Button key. // * On a game controller, the button labeled Mode. */ // KEYCODE_BUTTON_MODE : 110, // /** Key code constant: Escape key. */ // KEYCODE_ESCAPE : 111, // /** Key code constant: Forward Delete key. // * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}. */ // KEYCODE_FORWARD_DEL : 112, // /** Key code constant: Left Control modifier key. */ // KEYCODE_CTRL_LEFT : 113, // /** Key code constant: Right Control modifier key. */ // KEYCODE_CTRL_RIGHT : 114, // /** Key code constant: Caps Lock key. */ // KEYCODE_CAPS_LOCK : 115, // /** Key code constant: Scroll Lock key. */ // KEYCODE_SCROLL_LOCK : 116, // /** Key code constant: Left Meta modifier key. */ // KEYCODE_META_LEFT : 117, // /** Key code constant: Right Meta modifier key. */ // KEYCODE_META_RIGHT : 118, // /** Key code constant: Function modifier key. */ // KEYCODE_FUNCTION : 119, // /** Key code constant: System Request / Print Screen key. */ // KEYCODE_SYSRQ : 120, // /** Key code constant: Break / Pause key. */ // KEYCODE_BREAK : 121, // /** Key code constant: Home Movement key. // * Used for scrolling or moving the cursor around to the start of a line // * or to the top of a list. */ // KEYCODE_MOVE_HOME : 122, // /** Key code constant: End Movement key. // * Used for scrolling or moving the cursor around to the end of a line // * or to the bottom of a list. */ // KEYCODE_MOVE_END : 123, // /** Key code constant: Insert key. // * Toggles insert / overwrite edit mode. */ // KEYCODE_INSERT : 124, // /** Key code constant: Forward key. // * Navigates forward in the history stack. Complement of {@link #KEYCODE_BACK}. */ // KEYCODE_FORWARD : 125, // /** Key code constant: Play media key. */ // KEYCODE_MEDIA_PLAY : 126, // /** Key code constant: Pause media key. */ // KEYCODE_MEDIA_PAUSE : 127, // /** Key code constant: Close media key. // * May be used to close a CD tray, for example. */ // KEYCODE_MEDIA_CLOSE : 128, // /** Key code constant: Eject media key. // * May be used to eject a CD tray, for example. */ // KEYCODE_MEDIA_EJECT : 129, // /** Key code constant: Record media key. */ // KEYCODE_MEDIA_RECORD : 130, // /** Key code constant: F1 key. */ // KEYCODE_F1 : 131, // /** Key code constant: F2 key. */ // KEYCODE_F2 : 132, // /** Key code constant: F3 key. */ // KEYCODE_F3 : 133, // /** Key code constant: F4 key. */ // KEYCODE_F4 : 134, // /** Key code constant: F5 key. */ // KEYCODE_F5 : 135, // /** Key code constant: F6 key. */ // KEYCODE_F6 : 136, // /** Key code constant: F7 key. */ // KEYCODE_F7 : 137, // /** Key code constant: F8 key. */ // KEYCODE_F8 : 138, // /** Key code constant: F9 key. */ // KEYCODE_F9 : 139, // /** Key code constant: F10 key. */ // KEYCODE_F10 : 140, // /** Key code constant: F11 key. */ // KEYCODE_F11 : 141, // /** Key code constant: F12 key. */ // KEYCODE_F12 : 142, // /** Key code constant: Num Lock key. // * This is the Num Lock key, it is different from {@link #KEYCODE_NUM}. // * This key alters the behavior of other keys on the numeric keypad. */ // KEYCODE_NUM_LOCK : 143, // /** Key code constant: Numeric keypad '0' key. */ // KEYCODE_NUMPAD_0 : 144, // /** Key code constant: Numeric keypad '1' key. */ // KEYCODE_NUMPAD_1 : 145, // /** Key code constant: Numeric keypad '2' key. */ // KEYCODE_NUMPAD_2 : 146, // /** Key code constant: Numeric keypad '3' key. */ // KEYCODE_NUMPAD_3 : 147, // /** Key code constant: Numeric keypad '4' key. */ // KEYCODE_NUMPAD_4 : 148, // /** Key code constant: Numeric keypad '5' key. */ // KEYCODE_NUMPAD_5 : 149, // /** Key code constant: Numeric keypad '6' key. */ // KEYCODE_NUMPAD_6 : 150, // /** Key code constant: Numeric keypad '7' key. */ // KEYCODE_NUMPAD_7 : 151, // /** Key code constant: Numeric keypad '8' key. */ // KEYCODE_NUMPAD_8 : 152, // /** Key code constant: Numeric keypad '9' key. */ // KEYCODE_NUMPAD_9 : 153, // /** Key code constant: Numeric keypad '/' key (for division). */ // KEYCODE_NUMPAD_DIVIDE : 154, // /** Key code constant: Numeric keypad '*' key (for multiplication). */ // KEYCODE_NUMPAD_MULTIPLY : 155, // /** Key code constant: Numeric keypad '-' key (for subtraction). */ // KEYCODE_NUMPAD_SUBTRACT : 156, // /** Key code constant: Numeric keypad '+' key (for addition). */ // KEYCODE_NUMPAD_ADD : 157, // /** Key code constant: Numeric keypad '.' key (for decimals or digit grouping). */ // KEYCODE_NUMPAD_DOT : 158, // /** Key code constant: Numeric keypad ',' key (for decimals or digit grouping). */ // KEYCODE_NUMPAD_COMMA : 159, // /** Key code constant: Numeric keypad Enter key. */ // KEYCODE_NUMPAD_ENTER : 160, // /** Key code constant: Numeric keypad '=' key. */ // KEYCODE_NUMPAD_EQUALS : 161, // /** Key code constant: Numeric keypad '(' key. */ // KEYCODE_NUMPAD_LEFT_PAREN : 162, // /** Key code constant: Numeric keypad ')' key. */ // KEYCODE_NUMPAD_RIGHT_PAREN : 163, // /** Key code constant: Volume Mute key. // * Mutes the speaker, unlike {@link #KEYCODE_MUTE}. // * This key should normally be implemented as a toggle such that the first press // * mutes the speaker and the second press restores the original volume. */ // KEYCODE_VOLUME_MUTE : 164, // /** Key code constant: Info key. // * Common on TV remotes to show additional information related to what is // * currently being viewed. */ // KEYCODE_INFO : 165, // /** Key code constant: Channel up key. // * On TV remotes, increments the television channel. */ // KEYCODE_CHANNEL_UP : 166, // /** Key code constant: Channel down key. // * On TV remotes, decrements the television channel. */ // KEYCODE_CHANNEL_DOWN : 167, // /** Key code constant: Zoom in key. */ // KEYCODE_ZOOM_IN : 168, // /** Key code constant: Zoom out key. */ // KEYCODE_ZOOM_OUT : 169, // /** Key code constant: TV key. // * On TV remotes, switches to viewing live TV. */ // KEYCODE_TV : 170, // /** Key code constant: Window key. // * On TV remotes, toggles picture-in-picture mode or other windowing functions. // * On Android Wear devices, triggers a display offset. */ // KEYCODE_WINDOW : 171, // /** Key code constant: Guide key. // * On TV remotes, shows a programming guide. */ // KEYCODE_GUIDE : 172, // /** Key code constant: DVR key. // * On some TV remotes, switches to a DVR mode for recorded shows. */ // KEYCODE_DVR : 173, // /** Key code constant: Bookmark key. // * On some TV remotes, bookmarks content or web pages. */ // KEYCODE_BOOKMARK : 174, // /** Key code constant: Toggle captions key. // * Switches the mode for closed-captioning text, for example during television shows. */ // KEYCODE_CAPTIONS : 175, // /** Key code constant: Settings key. // * Starts the system settings activity. */ // KEYCODE_SETTINGS : 176, // /** Key code constant: TV power key. // * On TV remotes, toggles the power on a television screen. */ // KEYCODE_TV_POWER : 177, // /** Key code constant: TV input key. // * On TV remotes, switches the input on a television screen. */ // KEYCODE_TV_INPUT : 178, // /** Key code constant: Set-top-box power key. // * On TV remotes, toggles the power on an external Set-top-box. */ // KEYCODE_STB_POWER : 179, // /** Key code constant: Set-top-box input key. // * On TV remotes, switches the input mode on an external Set-top-box. */ // KEYCODE_STB_INPUT : 180, // /** Key code constant: A/V Receiver power key. // * On TV remotes, toggles the power on an external A/V Receiver. */ // KEYCODE_AVR_POWER : 181, // /** Key code constant: A/V Receiver input key. // * On TV remotes, switches the input mode on an external A/V Receiver. */ // KEYCODE_AVR_INPUT : 182, // /** Key code constant: Red "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // KEYCODE_PROG_RED : 183, // /** Key code constant: Green "programmable" key. // * On TV remotes, actsas a contextual/programmable key. */ // KEYCODE_PROG_GREEN : 184, // /** Key code constant: Yellow "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // KEYCODE_PROG_YELLOW : 185, // /** Key code constant: Blue "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // KEYCODE_PROG_BLUE : 186, // /** Key code constant: App switch key. // * Should bring up the application switcher dialog. */ // KEYCODE_APP_SWITCH : 187, // /** Key code constant: Generic Game Pad Button #1.*/ // KEYCODE_BUTTON_1 : 188, // /** Key code constant: Generic Game Pad Button #2.*/ // KEYCODE_BUTTON_2 : 189, // /** Key code constant: Generic Game Pad Button #3.*/ // KEYCODE_BUTTON_3 : 190, // /** Key code constant: Generic Game Pad Button #4.*/ // KEYCODE_BUTTON_4 : 191, // /** Key code constant: Generic Game Pad Button #5.*/ // KEYCODE_BUTTON_5 : 192, // /** Key code constant: Generic Game Pad Button #6.*/ // KEYCODE_BUTTON_6 : 193, // /** Key code constant: Generic Game Pad Button #7.*/ // KEYCODE_BUTTON_7 : 194, // /** Key code constant: Generic Game Pad Button #8.*/ // KEYCODE_BUTTON_8 : 195, // /** Key code constant: Generic Game Pad Button #9.*/ // KEYCODE_BUTTON_9 : 196, // /** Key code constant: Generic Game Pad Button #10.*/ // KEYCODE_BUTTON_10 : 197, // /** Key code constant: Generic Game Pad Button #11.*/ // KEYCODE_BUTTON_11 : 198, // /** Key code constant: Generic Game Pad Button #12.*/ // KEYCODE_BUTTON_12 : 199, // /** Key code constant: Generic Game Pad Button #13.*/ // KEYCODE_BUTTON_13 : 200, // /** Key code constant: Generic Game Pad Button #14.*/ // KEYCODE_BUTTON_14 : 201, // /** Key code constant: Generic Game Pad Button #15.*/ // KEYCODE_BUTTON_15 : 202, // /** Key code constant: Generic Game Pad Button #16.*/ // KEYCODE_BUTTON_16 : 203, // /** Key code constant: Language Switch key. // * Toggles the current input language such as switching between English and Japanese on // * a QWERTY keyboard. On some devices, the same function may be performed by // * pressing Shift+Spacebar. */ // KEYCODE_LANGUAGE_SWITCH : 204, // /** Key code constant: Manner Mode key. // * Toggles silent or vibrate mode on and off to make the device behave more politely // * in certain settings such as on a crowded train. On some devices, the key may only // * operate when long-pressed. */ // KEYCODE_MANNER_MODE : 205, // /** Key code constant: 3D Mode key. // * Toggles the display between 2D and 3D mode. */ // KEYCODE_3D_MODE : 206, // /** Key code constant: Contacts special function key. // * Used to launch an address book application. */ // KEYCODE_CONTACTS : 207, // /** Key code constant: Calendar special function key. // * Used to launch a calendar application. */ // KEYCODE_CALENDAR : 208, // /** Key code constant: Music special function key. // * Used to launch a music player application. */ // KEYCODE_MUSIC : 209, // /** Key code constant: Calculator special function key. // * Used to launch a calculator application. */ // KEYCODE_CALCULATOR : 210, // /** Key code constant: Japanese full-width / half-width key. */ // KEYCODE_ZENKAKU_HANKAKU : 211, // /** Key code constant: Japanese alphanumeric key. */ // KEYCODE_EISU : 212, // /** Key code constant: Japanese non-conversion key. */ // KEYCODE_MUHENKAN : 213, // /** Key code constant: Japanese conversion key. */ // KEYCODE_HENKAN : 214, // /** Key code constant: Japanese katakana / hiragana key. */ // KEYCODE_KATAKANA_HIRAGANA : 215, // /** Key code constant: Japanese Yen key. */ // KEYCODE_YEN : 216, // /** Key code constant: Japanese Ro key. */ // KEYCODE_RO : 217, // /** Key code constant: Japanese kana key. */ // KEYCODE_KANA : 218, // /** Key code constant: Assist key. // * Launches the global assist activity. Not delivered to applications. */ // KEYCODE_ASSIST : 219, // /** Key code constant: Brightness Down key. // * Adjusts the screen brightness down. */ // KEYCODE_BRIGHTNESS_DOWN : 220, // /** Key code constant: Brightness Up key. // * Adjusts the screen brightness up. */ // KEYCODE_BRIGHTNESS_UP : 221, // /** Key code constant: Audio Track key. // * Switches the audio tracks. */ // KEYCODE_MEDIA_AUDIO_TRACK : 222, // /** Key code constant: Sleep key. // * Puts the device to sleep. Behaves somewhat like {@link #KEYCODE_POWER} but it // * has no effect if the device is already asleep. */ // KEYCODE_SLEEP : 223, // /** Key code constant: Wakeup key. // * Wakes up the device. Behaves somewhat like {@link #KEYCODE_POWER} but it // * has no effect if the device is already awake. */ // KEYCODE_WAKEUP : 224, // /** Key code constant: Pairing key. // * Initiates peripheral pairing mode. Useful for pairing remote control // * devices or game controllers, especially if no other input mode is // * available. */ // KEYCODE_PAIRING : 225, // /** Key code constant: Media Top Menu key. // * Goes to the top of media menu. */ // KEYCODE_MEDIA_TOP_MENU : 226, // /** Key code constant: '11' key. */ // KEYCODE_11 : 227, // /** Key code constant: '12' key. */ // KEYCODE_12 : 228, // /** Key code constant: Last Channel key. // * Goes to the last viewed channel. */ // KEYCODE_LAST_CHANNEL : 229, // /** Key code constant: TV data service key. // * Displays data services like weather, sports. */ // KEYCODE_TV_DATA_SERVICE : 230, // /** Key code constant: Voice Assist key. // * Launches the global voice assist activity. Not delivered to applications. */ // KEYCODE_VOICE_ASSIST : 231, // /** Key code constant: Radio key. // * Toggles TV service / Radio service. */ // KEYCODE_TV_RADIO_SERVICE : 232, // /** Key code constant: Teletext key. // * Displays Teletext service. */ // KEYCODE_TV_TELETEXT : 233, // /** Key code constant: Number entry key. // * Initiates to enter multi-digit channel nubmber when each digit key is assigned // * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC // * User Control Code. */ // KEYCODE_TV_NUMBER_ENTRY : 234, // /** Key code constant: Analog Terrestrial key. // * Switches to analog terrestrial broadcast service. */ // KEYCODE_TV_TERRESTRIAL_ANALOG : 235, // /** Key code constant: Digital Terrestrial key. // * Switches to digital terrestrial broadcast service. */ // KEYCODE_TV_TERRESTRIAL_DIGITAL : 236, // /** Key code constant: Satellite key. // * Switches to digital satellite broadcast service. */ // KEYCODE_TV_SATELLITE : 237, // /** Key code constant: BS key. // * Switches to BS digital satellite broadcasting service available in Japan. */ // KEYCODE_TV_SATELLITE_BS : 238, // /** Key code constant: CS key. // * Switches to CS digital satellite broadcasting service available in Japan. */ // KEYCODE_TV_SATELLITE_CS : 239, // /** Key code constant: BS/CS key. // * Toggles between BS and CS digital satellite services. */ // KEYCODE_TV_SATELLITE_SERVICE : 240, // /** Key code constant: Toggle Network key. // * Toggles selecting broacast services. */ // KEYCODE_TV_NETWORK : 241, // /** Key code constant: Antenna/Cable key. // * Toggles broadcast input source between antenna and cable. */ // KEYCODE_TV_ANTENNA_CABLE : 242, // /** Key code constant: HDMI #1 key. // * Switches to HDMI input #1. */ // KEYCODE_TV_INPUT_HDMI_1 : 243, // /** Key code constant: HDMI #2 key. // * Switches to HDMI input #2. */ // KEYCODE_TV_INPUT_HDMI_2 : 244, // /** Key code constant: HDMI #3 key. // * Switches to HDMI input #3. */ // KEYCODE_TV_INPUT_HDMI_3 : 245, // /** Key code constant: HDMI #4 key. // * Switches to HDMI input #4. */ // KEYCODE_TV_INPUT_HDMI_4 : 246, // /** Key code constant: Composite #1 key. // * Switches to composite video input #1. */ // KEYCODE_TV_INPUT_COMPOSITE_1 : 247, // /** Key code constant: Composite #2 key. // * Switches to composite video input #2. */ // KEYCODE_TV_INPUT_COMPOSITE_2 : 248, // /** Key code constant: Component #1 key. // * Switches to component video input #1. */ // KEYCODE_TV_INPUT_COMPONENT_1 : 249, // /** Key code constant: Component #2 key. // * Switches to component video input #2. */ // KEYCODE_TV_INPUT_COMPONENT_2 : 250, // /** Key code constant: VGA #1 key. // * Switches to VGA (analog RGB) input #1. */ // KEYCODE_TV_INPUT_VGA_1 : 251, // /** Key code constant: Audio description key. // * Toggles audio description off / on. */ // KEYCODE_TV_AUDIO_DESCRIPTION : 252, // /** Key code constant: Audio description mixing volume up key. // * Louden audio description volume as compared with normal audio volume. */ // KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP : 253, // /** Key code constant: Audio description mixing volume down key. // * Lessen audio description volume as compared with normal audio volume. */ // KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN : 254, // /** Key code constant: Zoom mode key. // * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */ // KEYCODE_TV_ZOOM_MODE : 255, // /** Key code constant: Contents menu key. // * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control // * Code */ // KEYCODE_TV_CONTENTS_MENU : 256, // /** Key code constant: Media context menu key. // * Goes to the context menu of media contents. Corresponds to Media Context-sensitive // * Menu (0x11) of CEC User Control Code. */ // KEYCODE_TV_MEDIA_CONTEXT_MENU : 257, // /** Key code constant: Timer programming key. // * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of // * CEC User Control Code. */ // KEYCODE_TV_TIMER_PROGRAMMING : 258, // /** Key code constant: Help key. */ // KEYCODE_HELP : 259, // /** Key code constant: Navigate to previous key. // * Goes backward by one item in an ordered collection of items. */ // KEYCODE_NAVIGATE_PREVIOUS : 260, // /** Key code constant: Navigate to next key. // * Advances to the next item in an ordered collection of items. */ // KEYCODE_NAVIGATE_NEXT : 261, // /** Key code constant: Navigate in key. // * Activates the item that currently has focus or expands to the next level of a navigation // * hierarchy. */ // KEYCODE_NAVIGATE_IN : 262, // /** Key code constant: Navigate out key. // * Backs out one level of a navigation hierarchy or collapses the item that currently has // * focus. */ // KEYCODE_NAVIGATE_OUT : 263, // /** Key code constant: Primary stem key for Wear // * Main power/reset button on watch. */ // KEYCODE_STEM_PRIMARY : 264, // /** Key code constant: Generic stem key 1 for Wear */ // KEYCODE_STEM_1 : 265, // /** Key code constant: Generic stem key 2 for Wear */ // KEYCODE_STEM_2 : 266, // /** Key code constant: Generic stem key 3 for Wear */ // KEYCODE_STEM_3 : 267, // /** Key code constant: Directional Pad Up-Left */ // KEYCODE_DPAD_UP_LEFT : 268, // /** Key code constant: Directional Pad Down-Left */ // KEYCODE_DPAD_DOWN_LEFT : 269, // /** Key code constant: Directional Pad Up-Right */ // KEYCODE_DPAD_UP_RIGHT : 270, // /** Key code constant: Directional Pad Down-Right */ // KEYCODE_DPAD_DOWN_RIGHT : 271, // /** Key code constant: Skip forward media key. */ // KEYCODE_MEDIA_SKIP_FORWARD : 272, // /** Key code constant: Skip backward media key. */ // KEYCODE_MEDIA_SKIP_BACKWARD : 273, // /** Key code constant: Step forward media key. // * Steps media forward, one frame at a time. */ // KEYCODE_MEDIA_STEP_FORWARD : 274, // /** Key code constant: Step backward media key. // * Steps media backward, one frame at a time. */ // KEYCODE_MEDIA_STEP_BACKWARD : 275, // /** Key code constant: put device to sleep unless a wakelock is held. */ // KEYCODE_SOFT_SLEEP : 276, // /** Key code constant: Cut key. */ // KEYCODE_CUT : 277, // /** Key code constant: Copy key. */ // KEYCODE_COPY : 278, // /** Key code constant: Paste key. */ // KEYCODE_PASTE : 279, // /** Key code constant: Consumed by the system for navigation up */ // KEYCODE_SYSTEM_NAVIGATION_UP : 280, // /** Key code constant: Consumed by the system for navigation down */ // KEYCODE_SYSTEM_NAVIGATION_DOWN : 281, // /** Key code constant: Consumed by the system for navigation left*/ // KEYCODE_SYSTEM_NAVIGATION_LEFT : 282, // /** Key code constant: Consumed by the system for navigation right */ // KEYCODE_SYSTEM_NAVIGATION_RIGHT : 283, // /** Key code constant: Show all apps */ // KEYCODE_ALL_APPS : 284, // /** Key code constant: Refresh key. */ // KEYCODE_REFRESH : 285, // /** Key code constant: Thumbs up key. Apps can use this to let user upvote content. */ // KEYCODE_THUMBS_UP : 286, // /** Key code constant: Thumbs down key. Apps can use this to let user downvote content. */ // KEYCODE_THUMBS_DOWN : 287, // /** // * Key code constant: Used to switch current {@link android.accounts.Account} that is // * consuming content. May be consumed by system to set account globally. // */ // KEYCODE_PROFILE_SWITCH : 288, // // // keyCodeToString(keyCode) { // switch (keyCode) { // case this.KEYCODE_UNKNOWN : return "KEYCODE_UNKNOWN"; // 0, // case this.KEYCODE_SOFT_LEFT : return "KEYCODE_CALL"; // 1, // case this.KEYCODE_SOFT_RIGHT : return "KEYCODE_SOFT_RIGHT"; // 2, // case this.KEYCODE_HOME : return "KEYCODE_HOME"; // 3, // case this.KEYCODE_BACK : return "KEYCODE_BACK"; // 4, // case this.KEYCODE_CALL : return "KEYCODE_CALL"; // 5, // case this.KEYCODE_ENDCALL : return "KEYCODE_CALL"; // 6, // /** Key code constant: return "KEYCODE_CALL"; // return "KEYCODE_CALL"; // '0' key. */ // case this.KEYCODE_0 : return "KEYCODE_CALL"; // return "KEYCODE_CALL"; // 7, // /** Key code constant: return "KEYCODE_CALL"; // '1' key. */ // case this.KEYCODE_1 : return "KEYCODE_CALL"; // 8, // /** Key code constant: return "KEYCODE_CALL"; // '2' key. */ // case this.KEYCODE_2 : return "KEYCODE_CALL"; // 9, // /** Key code constant: return "KEYCODE_CALL"; // '3' key. */ // case this.KEYCODE_3 : return "KEYCODE_CALL"; // 10, // /** Key code constant: return "KEYCODE_CALL"; // '4' key. */ // case this.KEYCODE_4 : return "KEYCODE_CALL"; // 11, // /** Key code constant: return "KEYCODE_CALL"; // '5' key. */ // case this.KEYCODE_5 : return "KEYCODE_CALL"; // 12, // /** Key code constant: return "KEYCODE_CALL"; // '6' key. */ // case this.KEYCODE_6 : return "KEYCODE_CALL"; // 13, // /** Key code constant: return "KEYCODE_CALL"; // '7' key. */ // case this.KEYCODE_7 : return "KEYCODE_CALL"; // 14, // /** Key code constant: return "KEYCODE_CALL"; // '8' key. */ // case this.KEYCODE_8 : return "KEYCODE_CALL"; // 15, // /** Key code constant: return "KEYCODE_CALL"; // '9' key. */ // case this.KEYCODE_9 : return "KEYCODE_CALL"; // 16, // /** Key code constant: return "KEYCODE_CALL"; // '*' key. */ // case this.KEYCODE_STAR : return "KEYCODE_CALL"; // 17, // /** Key code constant: return "KEYCODE_CALL"; // '#' key. */ // case this.KEYCODE_POUND : return "KEYCODE_CALL"; // 18, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up key. // * May also be synthesized from trackball motions. */ // case this.KEYCODE_DPAD_UP : return "KEYCODE_CALL"; // 19, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down key. // * May also be synthesized from trackball motions. */ // case this.KEYCODE_DPAD_DOWN : return "KEYCODE_CALL"; // 20, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Left key. // * May also be synthesized from trackball motions. */ // case this.KEYCODE_DPAD_LEFT : return "KEYCODE_CALL"; // 21, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Right key. // * May also be synthesized from trackball motions. */ // case this.KEYCODE_DPAD_RIGHT : return "KEYCODE_CALL"; // 22, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Center key. // * May also be synthesized from trackball motions. */ // case this.KEYCODE_DPAD_CENTER : return "KEYCODE_CALL"; // 23, // /** Key code constant: return "KEYCODE_CALL"; // Volume Up key. // * Adjusts the speaker volume up. */ // case this.KEYCODE_VOLUME_UP : return "KEYCODE_CALL"; // 24, // /** Key code constant: return "KEYCODE_CALL"; // Volume Down key. // * Adjusts the speaker volume down. */ // case this.KEYCODE_VOLUME_DOWN : return "KEYCODE_CALL"; // 25, // /** Key code constant: return "KEYCODE_CALL"; // Power key. */ // case this.KEYCODE_POWER : return "KEYCODE_CALL"; // 26, // /** Key code constant: return "KEYCODE_CALL"; // Camera key. // * Used to launch a camera application or take pictures. */ // case this.KEYCODE_CAMERA : return "KEYCODE_CALL"; // 27, // /** Key code constant: return "KEYCODE_CALL"; // Clear key. */ // case this.KEYCODE_CLEAR : return "KEYCODE_CALL"; // 28, // /** Key code constant: return "KEYCODE_CALL"; // 'A' key. */ // case this.KEYCODE_A : return "KEYCODE_CALL"; // 29, // /** Key code constant: return "KEYCODE_CALL"; // 'B' key. */ // case this.KEYCODE_B : return "KEYCODE_CALL"; // 30, // /** Key code constant: return "KEYCODE_CALL"; // 'C' key. */ // case this.KEYCODE_C : return "KEYCODE_CALL"; // 31, // /** Key code constant: return "KEYCODE_CALL"; // 'D' key. */ // case this.KEYCODE_D : return "KEYCODE_CALL"; // 32, // /** Key code constant: return "KEYCODE_CALL"; // 'E' key. */ // case this.KEYCODE_E : return "KEYCODE_CALL"; // 33, // /** Key code constant: return "KEYCODE_CALL"; // 'F' key. */ // case this.KEYCODE_F : return "KEYCODE_CALL"; // 34, // /** Key code constant: return "KEYCODE_CALL"; // 'G' key. */ // case this.KEYCODE_G : return "KEYCODE_CALL"; // 35, // /** Key code constant: return "KEYCODE_CALL"; // 'H' key. */ // case this.KEYCODE_H : return "KEYCODE_CALL"; // 36, // /** Key code constant: return "KEYCODE_CALL"; // 'I' key. */ // case this.KEYCODE_I : return "KEYCODE_CALL"; // 37, // /** Key code constant: return "KEYCODE_CALL"; // 'J' key. */ // case this.KEYCODE_J : return "KEYCODE_CALL"; // 38, // /** Key code constant: return "KEYCODE_CALL"; // 'K' key. */ // case this.KEYCODE_K : return "KEYCODE_CALL"; // 39, // /** Key code constant: return "KEYCODE_CALL"; // 'L' key. */ // case this.KEYCODE_L : return "KEYCODE_CALL"; // 40, // /** Key code constant: return "KEYCODE_CALL"; // 'M' key. */ // case this.KEYCODE_M : return "KEYCODE_CALL"; // 41, // /** Key code constant: return "KEYCODE_CALL"; // 'N' key. */ // case this.KEYCODE_N : return "KEYCODE_CALL"; // 42, // /** Key code constant: return "KEYCODE_CALL"; // 'O' key. */ // case this.KEYCODE_O : return "KEYCODE_CALL"; // 43, // /** Key code constant: return "KEYCODE_CALL"; // 'P' key. */ // case this.KEYCODE_P : return "KEYCODE_CALL"; // 44, // /** Key code constant: return "KEYCODE_CALL"; // 'Q' key. */ // case this.KEYCODE_Q : return "KEYCODE_CALL"; // 45, // /** Key code constant: return "KEYCODE_CALL"; // 'R' key. */ // case this.KEYCODE_R : return "KEYCODE_CALL"; // 46, // /** Key code constant: return "KEYCODE_CALL"; // 'S' key. */ // case this.KEYCODE_S : return "KEYCODE_CALL"; // 47, // /** Key code constant: return "KEYCODE_CALL"; // 'T' key. */ // case this.KEYCODE_T : return "KEYCODE_CALL"; // 48, // /** Key code constant: return "KEYCODE_CALL"; // 'U' key. */ // case this.KEYCODE_U : return "KEYCODE_CALL"; // 49, // /** Key code constant: return "KEYCODE_CALL"; // 'V' key. */ // case this.KEYCODE_V : return "KEYCODE_CALL"; // 50, // /** Key code constant: return "KEYCODE_CALL"; // 'W' key. */ // case this.KEYCODE_W : return "KEYCODE_CALL"; // 51, // /** Key code constant: return "KEYCODE_CALL"; // 'X' key. */ // case this.KEYCODE_X : return "KEYCODE_CALL"; // 52, // /** Key code constant: return "KEYCODE_CALL"; // 'Y' key. */ // case this.KEYCODE_Y : return "KEYCODE_CALL"; // 53, // /** Key code constant: return "KEYCODE_CALL"; // 'Z' key. */ // case this.KEYCODE_Z : return "KEYCODE_CALL"; // 54, // /** Key code constant: return "KEYCODE_CALL"; // ',' key. */ // case this.KEYCODE_COMMA : return "KEYCODE_CALL"; // 55, // /** Key code constant: return "KEYCODE_CALL"; // '.' key. */ // case this.KEYCODE_PERIOD : return "KEYCODE_CALL"; // 56, // /** Key code constant: return "KEYCODE_CALL"; // Left Alt modifier key. */ // case this.KEYCODE_ALT_LEFT : return "KEYCODE_CALL"; // 57, // /** Key code constant: return "KEYCODE_CALL"; // Right Alt modifier key. */ // case this.KEYCODE_ALT_RIGHT : return "KEYCODE_CALL"; // 58, // /** Key code constant: return "KEYCODE_CALL"; // Left Shift modifier key. */ // case this.KEYCODE_SHIFT_LEFT : return "KEYCODE_CALL"; // 59, // /** Key code constant: return "KEYCODE_CALL"; // Right Shift modifier key. */ // case this.KEYCODE_SHIFT_RIGHT : return "KEYCODE_CALL"; // 60, // /** Key code constant: return "KEYCODE_CALL"; // Tab key. */ // case this.KEYCODE_TAB : return "KEYCODE_CALL"; // 61, // /** Key code constant: return "KEYCODE_CALL"; // Space key. */ // case this.KEYCODE_SPACE : return "KEYCODE_CALL"; // 62, // /** Key code constant: return "KEYCODE_CALL"; // Symbol modifier key. // * Used to enter alternate symbols. */ // case this.KEYCODE_SYM : return "KEYCODE_CALL"; // 63, // /** Key code constant: return "KEYCODE_CALL"; // Explorer special function key. // * Used to launch a browser application. */ // case this.KEYCODE_EXPLORER : return "KEYCODE_CALL"; // 64, // /** Key code constant: return "KEYCODE_CALL"; // Envelope special function key. // * Used to launch a mail application. */ // case this.KEYCODE_ENVELOPE : return "KEYCODE_CALL"; // 65, // /** Key code constant: return "KEYCODE_CALL"; // Enter key. */ // case this.KEYCODE_ENTER : return "KEYCODE_CALL"; // 66, // /** Key code constant: return "KEYCODE_CALL"; // Backspace key. // * Deletes characters before the insertion point, unlike {@link #case this.KEYCODE_FORWARD_DEL}. */ // case this.KEYCODE_DEL : return "KEYCODE_CALL"; // 67, // /** Key code constant: return "KEYCODE_CALL"; // '`' (backtick) key. */ // case this.KEYCODE_GRAVE : return "KEYCODE_CALL"; // 68, // /** Key code constant: return "KEYCODE_CALL"; // '-'. */ // case this.KEYCODE_MINUS : return "KEYCODE_CALL"; // 69, // /** Key code constant: return "KEYCODE_CALL"; // '=' key. */ // case this.KEYCODE_EQUALS : return "KEYCODE_CALL"; // 70, // /** Key code constant: return "KEYCODE_CALL"; // '[' key. */ // case this.KEYCODE_LEFT_BRACKET : return "KEYCODE_CALL"; // 71, // /** Key code constant: return "KEYCODE_CALL"; // ']' key. */ // case this.KEYCODE_RIGHT_BRACKET : return "KEYCODE_CALL"; // 72, // /** Key code constant: return "KEYCODE_CALL"; // '\' key. */ // case this.KEYCODE_BACKSLASH : return "KEYCODE_CALL"; // 73, // /** Key code constant: return "KEYCODE_CALL"; // ',' key. */ // case this.KEYCODE_SEMICOLON : return "KEYCODE_CALL"; // 74, // /** Key code constant: return "KEYCODE_CALL"; // ''' (apostrophe) key. */ // case this.KEYCODE_APOSTROPHE : return "KEYCODE_CALL"; // 75, // /** Key code constant: return "KEYCODE_CALL"; // '/' key. */ // case this.KEYCODE_SLASH : return "KEYCODE_CALL"; // 76, // /** Key code constant: return "KEYCODE_CALL"; // '@' key. */ // case this.KEYCODE_AT : return "KEYCODE_CALL"; // 77, // /** Key code constant: return "KEYCODE_CALL"; // Number modifier key. // * Used to enter numeric symbols. // * This key is not Num Lock, it is more like {@link #case this.KEYCODE_ALT_LEFT} and is // * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */ // case this.KEYCODE_NUM : return "KEYCODE_CALL"; // 78, // /** Key code constant: return "KEYCODE_CALL"; // Headset Hook key. // * Used to hang up calls and stop media. */ // case this.KEYCODE_HEADSETHOOK : return "KEYCODE_CALL"; // 79, // /** Key code constant: return "KEYCODE_CALL"; // Camera Focus key. // * Used to focus the camera. */ // case this.KEYCODE_FOCUS : return "KEYCODE_CALL"; // 80, // *Camera* focus // /** Key code constant: return "KEYCODE_CALL"; // '+' key. */ // case this.KEYCODE_PLUS : return "KEYCODE_CALL"; // 81, // /** Key code constant: return "KEYCODE_CALL"; // Menu key. */ // case this.KEYCODE_MENU : return "KEYCODE_CALL"; // 82, // /** Key code constant: return "KEYCODE_CALL"; // Notification key. */ // case this.KEYCODE_NOTIFICATION : return "KEYCODE_CALL"; // 83, // /** Key code constant: return "KEYCODE_CALL"; // Search key. */ // case this.KEYCODE_SEARCH : return "KEYCODE_CALL"; // 84, // /** Key code constant: return "KEYCODE_CALL"; // Play/Pause media key. */ // case this.KEYCODE_MEDIA_PLAY_PAUSE: return "KEYCODE_CALL"; // 85, // /** Key code constant: return "KEYCODE_CALL"; // Stop media key. */ // case this.KEYCODE_MEDIA_STOP : return "KEYCODE_CALL"; // 86, // /** Key code constant: return "KEYCODE_CALL"; // Play Next media key. */ // case this.KEYCODE_MEDIA_NEXT : return "KEYCODE_CALL"; // 87, // /** Key code constant: return "KEYCODE_CALL"; // Play Previous media key. */ // case this.KEYCODE_MEDIA_PREVIOUS : return "KEYCODE_CALL"; // 88, // /** Key code constant: return "KEYCODE_CALL"; // Rewind media key. */ // case this.KEYCODE_MEDIA_REWIND : return "KEYCODE_CALL"; // 89, // /** Key code constant: return "KEYCODE_CALL"; // Fast Forward media key. */ // case this.KEYCODE_MEDIA_FAST_FORWARD : return "KEYCODE_CALL"; // 90, // /** Key code constant: return "KEYCODE_CALL"; // Mute key. // * Mutes the microphone, unlike {@link #case this.KEYCODE_VOLUME_MUTE}. */ // case this.KEYCODE_MUTE : return "KEYCODE_CALL"; // 91, // /** Key code constant: return "KEYCODE_CALL"; // Page Up key. */ // case this.KEYCODE_PAGE_UP : return "KEYCODE_CALL"; // 92, // /** Key code constant: return "KEYCODE_CALL"; // Page Down key. */ // case this.KEYCODE_PAGE_DOWN : return "KEYCODE_CALL"; // 93, // /** Key code constant: return "KEYCODE_CALL"; // Picture Symbols modifier key. // * Used to switch symbol sets (Emoji, Kao-moji). */ // case this.KEYCODE_PICTSYMBOLS : return "KEYCODE_CALL"; // 94, // switch symbol-sets (Emoji,Kao-moji) // /** Key code constant: return "KEYCODE_CALL"; // Switch Charset modifier key. // * Used to switch character sets (Kanji, Katakana). */ // case this.KEYCODE_SWITCH_CHARSET : return "KEYCODE_CALL"; // 95, // switch char-sets (Kanji,Katakana) // /** Key code constant: return "KEYCODE_CALL"; // A Button key. // * On a game controller, the A button should be either the button labeled A // * or the first button on the bottom row of controller buttons. */ // case this.KEYCODE_BUTTON_A : return "KEYCODE_CALL"; // 96, // /** Key code constant: return "KEYCODE_CALL"; // B Button key. // * On a game controller, the B button should be either the button labeled B // * or the second button on the bottom row of controller buttons. */ // case this.KEYCODE_BUTTON_B : return "KEYCODE_CALL"; // 97, // /** Key code constant: return "KEYCODE_CALL"; // C Button key. // * On a game controller, the C button should be either the button labeled C // * or the third button on the bottom row of controller buttons. */ // case this.KEYCODE_BUTTON_C : return "KEYCODE_CALL"; // 98, // /** Key code constant: return "KEYCODE_CALL"; // X Button key. // * On a game controller, the X button should be either the button labeled X // * or the first button on the upper row of controller buttons. */ // case this.KEYCODE_BUTTON_X : return "KEYCODE_CALL"; // 99, // /** Key code constant: return "KEYCODE_CALL"; // Y Button key. // * On a game controller, the Y button should be either the button labeled Y // * or the second button on the upper row of controller buttons. */ // case this.KEYCODE_BUTTON_Y : return "KEYCODE_CALL"; // 100, // /** Key code constant: return "KEYCODE_CALL"; // Z Button key. // * On a game controller, the Z button should be either the button labeled Z // * or the third button on the upper row of controller buttons. */ // case this.KEYCODE_BUTTON_Z : return "KEYCODE_CALL"; // 101, // /** Key code constant: return "KEYCODE_CALL"; // L1 Button key. // * On a game controller, the L1 button should be either the button labeled L1 (or L) // * or the top left trigger button. */ // case this.KEYCODE_BUTTON_L1 : return "KEYCODE_CALL"; // 102, // /** Key code constant: return "KEYCODE_CALL"; // R1 Button key. // * On a game controller, the R1 button should be either the button labeled R1 (or R) // * or the top right trigger button. */ // case this.KEYCODE_BUTTON_R1 : return "KEYCODE_CALL"; // 103, // /** Key code constant: return "KEYCODE_CALL"; // L2 Button key. // * On a game controller, the L2 button should be either the button labeled L2 // * or the bottom left trigger button. */ // case this.KEYCODE_BUTTON_L2 : return "KEYCODE_CALL"; // 104, // /** Key code constant: return "KEYCODE_CALL"; // R2 Button key. // * On a game controller, the R2 button should be either the button labeled R2 // * or the bottom right trigger button. */ // case this.KEYCODE_BUTTON_R2 : return "KEYCODE_CALL"; // 105, // /** Key code constant: return "KEYCODE_CALL"; // Left Thumb Button key. // * On a game controller, the left thumb button indicates that the left (or only) // * joystick is pressed. */ // case this.KEYCODE_BUTTON_THUMBL : return "KEYCODE_CALL"; // 106, // /** Key code constant: return "KEYCODE_CALL"; // Right Thumb Button key. // * On a game controller, the right thumb button indicates that the right // * joystick is pressed. */ // case this.KEYCODE_BUTTON_THUMBR : return "KEYCODE_CALL"; // 107, // /** Key code constant: return "KEYCODE_CALL"; // Start Button key. // * On a game controller, the button labeled Start. */ // case this.KEYCODE_BUTTON_START : return "KEYCODE_CALL"; // 108, // /** Key code constant: return "KEYCODE_CALL"; // Select Button key. // * On a game controller, the button labeled Select. */ // case this.KEYCODE_BUTTON_SELECT : return "KEYCODE_CALL"; // 109, // /** Key code constant: return "KEYCODE_CALL"; // Mode Button key. // * On a game controller, the button labeled Mode. */ // case this.KEYCODE_BUTTON_MODE : return "KEYCODE_CALL"; // 110, // /** Key code constant: return "KEYCODE_CALL"; // Escape key. */ // case this.KEYCODE_ESCAPE : return "KEYCODE_CALL"; // 111, // /** Key code constant: return "KEYCODE_CALL"; // Forward Delete key. // * Deletes characters ahead of the insertion point, unlike {@link #case this.KEYCODE_DEL}. */ // case this.KEYCODE_FORWARD_DEL : return "KEYCODE_CALL"; // 112, // /** Key code constant: return "KEYCODE_CALL"; // Left Control modifier key. */ // case this.KEYCODE_CTRL_LEFT : return "KEYCODE_CALL"; // 113, // /** Key code constant: return "KEYCODE_CALL"; // Right Control modifier key. */ // case this.KEYCODE_CTRL_RIGHT : return "KEYCODE_CALL"; // 114, // /** Key code constant: return "KEYCODE_CALL"; // Caps Lock key. */ // case this.KEYCODE_CAPS_LOCK : return "KEYCODE_CALL"; // 115, // /** Key code constant: return "KEYCODE_CALL"; // Scroll Lock key. */ // case this.KEYCODE_SCROLL_LOCK : return "KEYCODE_CALL"; // 116, // /** Key code constant: return "KEYCODE_CALL"; // Left Meta modifier key. */ // case this.KEYCODE_META_LEFT : return "KEYCODE_CALL"; // 117, // /** Key code constant: return "KEYCODE_CALL"; // Right Meta modifier key. */ // case this.KEYCODE_META_RIGHT : return "KEYCODE_CALL"; // 118, // /** Key code constant: return "KEYCODE_CALL"; // Function modifier key. */ // case this.KEYCODE_FUNCTION : return "KEYCODE_CALL"; // 119, // /** Key code constant: return "KEYCODE_CALL"; // System Request / Print Screen key. */ // case this.KEYCODE_SYSRQ : return "KEYCODE_CALL"; // 120, // /** Key code constant: return "KEYCODE_CALL"; // Break / Pause key. */ // case this.KEYCODE_BREAK : return "KEYCODE_CALL"; // 121, // /** Key code constant: return "KEYCODE_CALL"; // Home Movement key. // * Used for scrolling or moving the cursor around to the start of a line // * or to the top of a list. */ // case this.KEYCODE_MOVE_HOME : return "KEYCODE_CALL"; // 122, // /** Key code constant: return "KEYCODE_CALL"; // End Movement key. // * Used for scrolling or moving the cursor around to the end of a line // * or to the bottom of a list. */ // case this.KEYCODE_MOVE_END : return "KEYCODE_CALL"; // 123, // /** Key code constant: return "KEYCODE_CALL"; // Insert key. // * Toggles insert / overwrite edit mode. */ // case this.KEYCODE_INSERT : return "KEYCODE_CALL"; // 124, // /** Key code constant: return "KEYCODE_CALL"; // Forward key. // * Navigates forward in the history stack. Complement of {@link #case this.KEYCODE_BACK}. */ // case this.KEYCODE_FORWARD : return "KEYCODE_CALL"; // 125, // /** Key code constant: return "KEYCODE_CALL"; // Play media key. */ // case this.KEYCODE_MEDIA_PLAY : return "KEYCODE_CALL"; // 126, // /** Key code constant: return "KEYCODE_CALL"; // Pause media key. */ // case this.KEYCODE_MEDIA_PAUSE : return "KEYCODE_CALL"; // 127, // /** Key code constant: return "KEYCODE_CALL"; // Close media key. // * May be used to close a CD tray, for example. */ // case this.KEYCODE_MEDIA_CLOSE : return "KEYCODE_CALL"; // 128, // /** Key code constant: return "KEYCODE_CALL"; // Eject media key. // * May be used to eject a CD tray, for example. */ // case this.KEYCODE_MEDIA_EJECT : return "KEYCODE_CALL"; // 129, // /** Key code constant: return "KEYCODE_CALL"; // Record media key. */ // case this.KEYCODE_MEDIA_RECORD : return "KEYCODE_CALL"; // 130, // /** Key code constant: return "KEYCODE_CALL"; // F1 key. */ // case this.KEYCODE_F1 : return "KEYCODE_CALL"; // 131, // /** Key code constant: return "KEYCODE_CALL"; // F2 key. */ // case this.KEYCODE_F2 : return "KEYCODE_CALL"; // 132, // /** Key code constant: return "KEYCODE_CALL"; // F3 key. */ // case this.KEYCODE_F3 : return "KEYCODE_CALL"; // 133, // /** Key code constant: return "KEYCODE_CALL"; // F4 key. */ // case this.KEYCODE_F4 : return "KEYCODE_CALL"; // 134, // /** Key code constant: return "KEYCODE_CALL"; // F5 key. */ // case this.KEYCODE_F5 : return "KEYCODE_CALL"; // 135, // /** Key code constant: return "KEYCODE_CALL"; // F6 key. */ // case this.KEYCODE_F6 : return "KEYCODE_CALL"; // 136, // /** Key code constant: return "KEYCODE_CALL"; // F7 key. */ // case this.KEYCODE_F7 : return "KEYCODE_CALL"; // 137, // /** Key code constant: return "KEYCODE_CALL"; // F8 key. */ // case this.KEYCODE_F8 : return "KEYCODE_CALL"; // 138, // /** Key code constant: return "KEYCODE_CALL"; // F9 key. */ // case this.KEYCODE_F9 : return "KEYCODE_CALL"; // 139, // /** Key code constant: return "KEYCODE_CALL"; // F10 key. */ // case this.KEYCODE_F10 : return "KEYCODE_CALL"; // 140, // /** Key code constant: return "KEYCODE_CALL"; // F11 key. */ // case this.KEYCODE_F11 : return "KEYCODE_CALL"; // 141, // /** Key code constant: return "KEYCODE_CALL"; // F12 key. */ // case this.KEYCODE_F12 : return "KEYCODE_CALL"; // 142, // /** Key code constant: return "KEYCODE_CALL"; // Num Lock key. // * This is the Num Lock key, it is different from {@link #case this.KEYCODE_NUM}. // * This key alters the behavior of other keys on the numeric keypad. */ // case this.KEYCODE_NUM_LOCK : return "KEYCODE_CALL"; // 143, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '0' key. */ // case this.KEYCODE_NUMPAD_0 : return "KEYCODE_CALL"; // 144, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '1' key. */ // case this.KEYCODE_NUMPAD_1 : return "KEYCODE_CALL"; // 145, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '2' key. */ // case this.KEYCODE_NUMPAD_2 : return "KEYCODE_CALL"; // 146, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '3' key. */ // case this.KEYCODE_NUMPAD_3 : return "KEYCODE_CALL"; // 147, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '4' key. */ // case this.KEYCODE_NUMPAD_4 : return "KEYCODE_CALL"; // 148, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '5' key. */ // case this.KEYCODE_NUMPAD_5 : return "KEYCODE_CALL"; // 149, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '6' key. */ // case this.KEYCODE_NUMPAD_6 : return "KEYCODE_CALL"; // 150, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '7' key. */ // case this.KEYCODE_NUMPAD_7 : return "KEYCODE_CALL"; // 151, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '8' key. */ // case this.KEYCODE_NUMPAD_8 : return "KEYCODE_CALL"; // 152, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '9' key. */ // case this.KEYCODE_NUMPAD_9 : return "KEYCODE_CALL"; // 153, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '/' key (for division). */ // case this.KEYCODE_NUMPAD_DIVIDE : return "KEYCODE_CALL"; // 154, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '*' key (for multiplication). */ // case this.KEYCODE_NUMPAD_MULTIPLY : return "KEYCODE_CALL"; // 155, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '-' key (for subtraction). */ // case this.KEYCODE_NUMPAD_SUBTRACT : return "KEYCODE_CALL"; // 156, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '+' key (for addition). */ // case this.KEYCODE_NUMPAD_ADD : return "KEYCODE_CALL"; // 157, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '.' key (for decimals or digit grouping). */ // case this.KEYCODE_NUMPAD_DOT : return "KEYCODE_CALL"; // 158, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad ',' key (for decimals or digit grouping). */ // case this.KEYCODE_NUMPAD_COMMA : return "KEYCODE_CALL"; // 159, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad Enter key. */ // case this.KEYCODE_NUMPAD_ENTER : return "KEYCODE_CALL"; // 160, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '=' key. */ // case this.KEYCODE_NUMPAD_EQUALS : return "KEYCODE_CALL"; // 161, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad '(' key. */ // case this.KEYCODE_NUMPAD_LEFT_PAREN : return "KEYCODE_CALL"; // 162, // /** Key code constant: return "KEYCODE_CALL"; // Numeric keypad ')' key. */ // case this.KEYCODE_NUMPAD_RIGHT_PAREN : return "KEYCODE_CALL"; // 163, // /** Key code constant: return "KEYCODE_CALL"; // Volume Mute key. // * Mutes the speaker, unlike {@link #case this.KEYCODE_MUTE}. // * This key should normally be implemented as a toggle such that the first press // * mutes the speaker and the second press restores the original volume. */ // case this.KEYCODE_VOLUME_MUTE : return "KEYCODE_CALL"; // 164, // /** Key code constant: return "KEYCODE_CALL"; // Info key. // * Common on TV remotes to show additional information related to what is // * currently being viewed. */ // case this.KEYCODE_INFO : return "KEYCODE_CALL"; // 165, // /** Key code constant: return "KEYCODE_CALL"; // Channel up key. // * On TV remotes, increments the television channel. */ // case this.KEYCODE_CHANNEL_UP : return "KEYCODE_CALL"; // 166, // /** Key code constant: return "KEYCODE_CALL"; // Channel down key. // * On TV remotes, decrements the television channel. */ // case this.KEYCODE_CHANNEL_DOWN : return "KEYCODE_CALL"; // 167, // /** Key code constant: return "KEYCODE_CALL"; // Zoom in key. */ // case this.KEYCODE_ZOOM_IN : return "KEYCODE_CALL"; // 168, // /** Key code constant: return "KEYCODE_CALL"; // Zoom out key. */ // case this.KEYCODE_ZOOM_OUT : return "KEYCODE_CALL"; // 169, // /** Key code constant: return "KEYCODE_CALL"; // TV key. // * On TV remotes, switches to viewing live TV. */ // case this.KEYCODE_TV : return "KEYCODE_CALL"; // 170, // /** Key code constant: return "KEYCODE_CALL"; // Window key. // * On TV remotes, toggles picture-in-picture mode or other windowing functions. // * On Android Wear devices, triggers a display offset. */ // case this.KEYCODE_WINDOW : return "KEYCODE_CALL"; // 171, // /** Key code constant: return "KEYCODE_CALL"; // Guide key. // * On TV remotes, shows a programming guide. */ // case this.KEYCODE_GUIDE : return "KEYCODE_CALL"; // 172, // /** Key code constant: return "KEYCODE_CALL"; // DVR key. // * On some TV remotes, switches to a DVR mode for recorded shows. */ // case this.KEYCODE_DVR : return "KEYCODE_CALL"; // 173, // /** Key code constant: return "KEYCODE_CALL"; // Bookmark key. // * On some TV remotes, bookmarks content or web pages. */ // case this.KEYCODE_BOOKMARK : return "KEYCODE_CALL"; // 174, // /** Key code constant: return "KEYCODE_CALL"; // Toggle captions key. // * Switches the mode for closed-captioning text, for example during television shows. */ // case this.KEYCODE_CAPTIONS : return "KEYCODE_CALL"; // 175, // /** Key code constant: return "KEYCODE_CALL"; // Settings key. // * Starts the system settings activity. */ // case this.KEYCODE_SETTINGS : return "KEYCODE_CALL"; // 176, // /** Key code constant: return "KEYCODE_CALL"; // TV power key. // * On TV remotes, toggles the power on a television screen. */ // case this.KEYCODE_TV_POWER : return "KEYCODE_CALL"; // 177, // /** Key code constant: return "KEYCODE_CALL"; // TV input key. // * On TV remotes, switches the input on a television screen. */ // case this.KEYCODE_TV_INPUT : return "KEYCODE_CALL"; // 178, // /** Key code constant: return "KEYCODE_CALL"; // Set-top-box power key. // * On TV remotes, toggles the power on an external Set-top-box. */ // case this.KEYCODE_STB_POWER : return "KEYCODE_CALL"; // 179, // /** Key code constant: return "KEYCODE_CALL"; // Set-top-box input key. // * On TV remotes, switches the input mode on an external Set-top-box. */ // case this.KEYCODE_STB_INPUT : return "KEYCODE_CALL"; // 180, // /** Key code constant: return "KEYCODE_CALL"; // A/V Receiver power key. // * On TV remotes, toggles the power on an external A/V Receiver. */ // case this.KEYCODE_AVR_POWER : return "KEYCODE_CALL"; // 181, // /** Key code constant: return "KEYCODE_CALL"; // A/V Receiver input key. // * On TV remotes, switches the input mode on an external A/V Receiver. */ // case this.KEYCODE_AVR_INPUT : return "KEYCODE_CALL"; // 182, // /** Key code constant: return "KEYCODE_CALL"; // Red "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // case this.KEYCODE_PROG_RED : return "KEYCODE_CALL"; // 183, // /** Key code constant: return "KEYCODE_CALL"; // Green "programmable" key. // * On TV remotes, actsas a contextual/programmable key. */ // case this.KEYCODE_PROG_GREEN : return "KEYCODE_CALL"; // 184, // /** Key code constant: return "KEYCODE_CALL"; // Yellow "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // case this.KEYCODE_PROG_YELLOW : return "KEYCODE_CALL"; // 185, // /** Key code constant: return "KEYCODE_CALL"; // Blue "programmable" key. // * On TV remotes, acts as a contextual/programmable key. */ // case this.KEYCODE_PROG_BLUE : return "KEYCODE_CALL"; // 186, // /** Key code constant: return "KEYCODE_CALL"; // App switch key. // * Should bring up the application switcher dialog. */ // case this.KEYCODE_APP_SWITCH : return "KEYCODE_CALL"; // 187, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #1.*/ // case this.KEYCODE_BUTTON_1 : return "KEYCODE_CALL"; // 188, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #2.*/ // case this.KEYCODE_BUTTON_2 : return "KEYCODE_CALL"; // 189, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #3.*/ // case this.KEYCODE_BUTTON_3 : return "KEYCODE_CALL"; // 190, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #4.*/ // case this.KEYCODE_BUTTON_4 : return "KEYCODE_CALL"; // 191, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #5.*/ // case this.KEYCODE_BUTTON_5 : return "KEYCODE_CALL"; // 192, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #6.*/ // case this.KEYCODE_BUTTON_6 : return "KEYCODE_CALL"; // 193, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #7.*/ // case this.KEYCODE_BUTTON_7 : return "KEYCODE_CALL"; // 194, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #8.*/ // case this.KEYCODE_BUTTON_8 : return "KEYCODE_CALL"; // 195, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #9.*/ // case this.KEYCODE_BUTTON_9 : return "KEYCODE_CALL"; // 196, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #10.*/ // case this.KEYCODE_BUTTON_10 : return "KEYCODE_CALL"; // 197, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #11.*/ // case this.KEYCODE_BUTTON_11 : return "KEYCODE_CALL"; // 198, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #12.*/ // case this.KEYCODE_BUTTON_12 : return "KEYCODE_CALL"; // 199, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #13.*/ // case this.KEYCODE_BUTTON_13 : return "KEYCODE_CALL"; // 200, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #14.*/ // case this.KEYCODE_BUTTON_14 : return "KEYCODE_CALL"; // 201, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #15.*/ // case this.KEYCODE_BUTTON_15 : return "KEYCODE_CALL"; // 202, // /** Key code constant: return "KEYCODE_CALL"; // Generic Game Pad Button #16.*/ // case this.KEYCODE_BUTTON_16 : return "KEYCODE_CALL"; // 203, // /** Key code constant: return "KEYCODE_CALL"; // Language Switch key. // * Toggles the current input language such as switching between English and Japanese on // * a QWERTY keyboard. On some devices, the same function may be performed by // * pressing Shift+Spacebar. */ // case this.KEYCODE_LANGUAGE_SWITCH : return "KEYCODE_CALL"; // 204, // /** Key code constant: return "KEYCODE_CALL"; // Manner Mode key. // * Toggles silent or vibrate mode on and off to make the device behave more politely // * in certain settings such as on a crowded train. On some devices, the key may only // * operate when long-pressed. */ // case this.KEYCODE_MANNER_MODE : return "KEYCODE_CALL"; // 205, // /** Key code constant: return "KEYCODE_CALL"; // 3D Mode key. // * Toggles the display between 2D and 3D mode. */ // case this.KEYCODE_3D_MODE : return "KEYCODE_CALL"; // 206, // /** Key code constant: return "KEYCODE_CALL"; // Contacts special function key. // * Used to launch an address book application. */ // case this.KEYCODE_CONTACTS : return "KEYCODE_CALL"; // 207, // /** Key code constant: return "KEYCODE_CALL"; // Calendar special function key. // * Used to launch a calendar application. */ // case this.KEYCODE_CALENDAR : return "KEYCODE_CALL"; // 208, // /** Key code constant: return "KEYCODE_CALL"; // Music special function key. // * Used to launch a music player application. */ // case this.KEYCODE_MUSIC : return "KEYCODE_CALL"; // 209, // /** Key code constant: return "KEYCODE_CALL"; // Calculator special function key. // * Used to launch a calculator application. */ // case this.KEYCODE_CALCULATOR : return "KEYCODE_CALL"; // 210, // /** Key code constant: return "KEYCODE_CALL"; // Japanese full-width / half-width key. */ // case this.KEYCODE_ZENKAKU_HANKAKU : return "KEYCODE_CALL"; // 211, // /** Key code constant: return "KEYCODE_CALL"; // Japanese alphanumeric key. */ // case this.KEYCODE_EISU : return "KEYCODE_CALL"; // 212, // /** Key code constant: return "KEYCODE_CALL"; // Japanese non-conversion key. */ // case this.KEYCODE_MUHENKAN : return "KEYCODE_CALL"; // 213, // /** Key code constant: return "KEYCODE_CALL"; // Japanese conversion key. */ // case this.KEYCODE_HENKAN : return "KEYCODE_CALL"; // 214, // /** Key code constant: return "KEYCODE_CALL"; // Japanese katakana / hiragana key. */ // case this.KEYCODE_KATAKANA_HIRAGANA : return "KEYCODE_CALL"; // 215, // /** Key code constant: return "KEYCODE_CALL"; // Japanese Yen key. */ // case this.KEYCODE_YEN : return "KEYCODE_CALL"; // 216, // /** Key code constant: return "KEYCODE_CALL"; // Japanese Ro key. */ // case this.KEYCODE_RO : return "KEYCODE_CALL"; // 217, // /** Key code constant: return "KEYCODE_CALL"; // Japanese kana key. */ // case this.KEYCODE_KANA : return "KEYCODE_CALL"; // 218, // /** Key code constant: return "KEYCODE_CALL"; // Assist key. // * Launches the global assist activity. Not delivered to applications. */ // case this.KEYCODE_ASSIST : return "KEYCODE_CALL"; // 219, // /** Key code constant: return "KEYCODE_CALL"; // Brightness Down key. // * Adjusts the screen brightness down. */ // case this.KEYCODE_BRIGHTNESS_DOWN : return "KEYCODE_CALL"; // 220, // /** Key code constant: return "KEYCODE_CALL"; // Brightness Up key. // * Adjusts the screen brightness up. */ // case this.KEYCODE_BRIGHTNESS_UP : return "KEYCODE_CALL"; // 221, // /** Key code constant: return "KEYCODE_CALL"; // Audio Track key. // * Switches the audio tracks. */ // case this.KEYCODE_MEDIA_AUDIO_TRACK : return "KEYCODE_CALL"; // 222, // /** Key code constant: return "KEYCODE_CALL"; // Sleep key. // * Puts the device to sleep. Behaves somewhat like {@link #case this.KEYCODE_POWER} but it // * has no effect if the device is already asleep. */ // case this.KEYCODE_SLEEP : return "KEYCODE_CALL"; // 223, // /** Key code constant: return "KEYCODE_CALL"; // Wakeup key. // * Wakes up the device. Behaves somewhat like {@link #case this.KEYCODE_POWER} but it // * has no effect if the device is already awake. */ // case this.KEYCODE_WAKEUP : return "KEYCODE_CALL"; // 224, // /** Key code constant: return "KEYCODE_CALL"; // Pairing key. // * Initiates peripheral pairing mode. Useful for pairing remote control // * devices or game controllers, especially if no other input mode is // * available. */ // case this.KEYCODE_PAIRING : return "KEYCODE_CALL"; // 225, // /** Key code constant: return "KEYCODE_CALL"; // Media Top Menu key. // * Goes to the top of media menu. */ // case this.KEYCODE_MEDIA_TOP_MENU : return "KEYCODE_CALL"; // 226, // /** Key code constant: return "KEYCODE_CALL"; // '11' key. */ // case this.KEYCODE_11 : return "KEYCODE_CALL"; // 227, // /** Key code constant: return "KEYCODE_CALL"; // '12' key. */ // case this.KEYCODE_12 : return "KEYCODE_CALL"; // 228, // /** Key code constant: return "KEYCODE_CALL"; // Last Channel key. // * Goes to the last viewed channel. */ // case this.KEYCODE_LAST_CHANNEL : return "KEYCODE_CALL"; // 229, // /** Key code constant: return "KEYCODE_CALL"; // TV data service key. // * Displays data services like weather, sports. */ // case this.KEYCODE_TV_DATA_SERVICE : return "KEYCODE_CALL"; // 230, // /** Key code constant: return "KEYCODE_CALL"; // Voice Assist key. // * Launches the global voice assist activity. Not delivered to applications. */ // case this.KEYCODE_VOICE_ASSIST : return "KEYCODE_CALL"; // 231, // /** Key code constant: return "KEYCODE_CALL"; // Radio key. // * Toggles TV service / Radio service. */ // case this.KEYCODE_TV_RADIO_SERVICE : return "KEYCODE_CALL"; // 232, // /** Key code constant: return "KEYCODE_CALL"; // Teletext key. // * Displays Teletext service. */ // case this.KEYCODE_TV_TELETEXT : return "KEYCODE_CALL"; // 233, // /** Key code constant: return "KEYCODE_CALL"; // Number entry key. // * Initiates to enter multi-digit channel nubmber when each digit key is assigned // * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC // * User Control Code. */ // case this.KEYCODE_TV_NUMBER_ENTRY : return "KEYCODE_CALL"; // 234, // /** Key code constant: return "KEYCODE_CALL"; // Analog Terrestrial key. // * Switches to analog terrestrial broadcast service. */ // case this.KEYCODE_TV_TERRESTRIAL_ANALOG : return "KEYCODE_CALL"; // 235, // /** Key code constant: return "KEYCODE_CALL"; // Digital Terrestrial key. // * Switches to digital terrestrial broadcast service. */ // case this.KEYCODE_TV_TERRESTRIAL_DIGITAL : return "KEYCODE_CALL"; // 236, // /** Key code constant: return "KEYCODE_CALL"; // Satellite key. // * Switches to digital satellite broadcast service. */ // case this.KEYCODE_TV_SATELLITE : return "KEYCODE_CALL"; // 237, // /** Key code constant: return "KEYCODE_CALL"; // BS key. // * Switches to BS digital satellite broadcasting service available in Japan. */ // case this.KEYCODE_TV_SATELLITE_BS : return "KEYCODE_CALL"; // 238, // /** Key code constant: return "KEYCODE_CALL"; // CS key. // * Switches to CS digital satellite broadcasting service available in Japan. */ // case this.KEYCODE_TV_SATELLITE_CS : return "KEYCODE_CALL"; // 239, // /** Key code constant: return "KEYCODE_CALL"; // BS/CS key. // * Toggles between BS and CS digital satellite services. */ // case this.KEYCODE_TV_SATELLITE_SERVICE : return "KEYCODE_CALL"; // 240, // /** Key code constant: return "KEYCODE_CALL"; // Toggle Network key. // * Toggles selecting broacast services. */ // case this.KEYCODE_TV_NETWORK : return "KEYCODE_CALL"; // 241, // /** Key code constant: return "KEYCODE_CALL"; // Antenna/Cable key. // * Toggles broadcast input source between antenna and cable. */ // case this.KEYCODE_TV_ANTENNA_CABLE : return "KEYCODE_CALL"; // 242, // /** Key code constant: return "KEYCODE_CALL"; // HDMI #1 key. // * Switches to HDMI input #1. */ // case this.KEYCODE_TV_INPUT_HDMI_1 : return "KEYCODE_CALL"; // 243, // /** Key code constant: return "KEYCODE_CALL"; // HDMI #2 key. // * Switches to HDMI input #2. */ // case this.KEYCODE_TV_INPUT_HDMI_2 : return "KEYCODE_CALL"; // 244, // /** Key code constant: return "KEYCODE_CALL"; // HDMI #3 key. // * Switches to HDMI input #3. */ // case this.KEYCODE_TV_INPUT_HDMI_3 : return "KEYCODE_CALL"; // 245, // /** Key code constant: return "KEYCODE_CALL"; // HDMI #4 key. // * Switches to HDMI input #4. */ // case this.KEYCODE_TV_INPUT_HDMI_4 : return "KEYCODE_CALL"; // 246, // /** Key code constant: return "KEYCODE_CALL"; // Composite #1 key. // * Switches to composite video input #1. */ // case this.KEYCODE_TV_INPUT_COMPOSITE_1 : return "KEYCODE_CALL"; // 247, // /** Key code constant: return "KEYCODE_CALL"; // Composite #2 key. // * Switches to composite video input #2. */ // case this.KEYCODE_TV_INPUT_COMPOSITE_2 : return "KEYCODE_CALL"; // 248, // /** Key code constant: return "KEYCODE_CALL"; // Component #1 key. // * Switches to component video input #1. */ // case this.KEYCODE_TV_INPUT_COMPONENT_1 : return "KEYCODE_CALL"; // 249, // /** Key code constant: return "KEYCODE_CALL"; // Component #2 key. // * Switches to component video input #2. */ // case this.KEYCODE_TV_INPUT_COMPONENT_2 : return "KEYCODE_CALL"; // 250, // /** Key code constant: return "KEYCODE_CALL"; // VGA #1 key. // * Switches to VGA (analog RGB) input #1. */ // case this.KEYCODE_TV_INPUT_VGA_1 : return "KEYCODE_CALL"; // 251, // /** Key code constant: return "KEYCODE_CALL"; // Audio description key. // * Toggles audio description off / on. */ // case this.KEYCODE_TV_AUDIO_DESCRIPTION : return "KEYCODE_CALL"; // 252, // /** Key code constant: return "KEYCODE_CALL"; // Audio description mixing volume up key. // * Louden audio description volume as compared with normal audio volume. */ // case this.KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP : return "KEYCODE_CALL"; // 253, // /** Key code constant: return "KEYCODE_CALL"; // Audio description mixing volume down key. // * Lessen audio description volume as compared with normal audio volume. */ // case this.KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN : return "KEYCODE_CALL"; // 254, // /** Key code constant: return "KEYCODE_CALL"; // Zoom mode key. // * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */ // case this.KEYCODE_TV_ZOOM_MODE : return "KEYCODE_CALL"; // 255, // /** Key code constant: return "KEYCODE_CALL"; // Contents menu key. // * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control // * Code */ // case this.KEYCODE_TV_CONTENTS_MENU : return "KEYCODE_CALL"; // 256, // /** Key code constant: return "KEYCODE_CALL"; // Media context menu key. // * Goes to the context menu of media contents. Corresponds to Media Context-sensitive // * Menu (0x11) of CEC User Control Code. */ // case this.KEYCODE_TV_MEDIA_CONTEXT_MENU : return "KEYCODE_CALL"; // 257, // /** Key code constant: return "KEYCODE_CALL"; // Timer programming key. // * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of // * CEC User Control Code. */ // case this.KEYCODE_TV_TIMER_PROGRAMMING : return "KEYCODE_CALL"; // 258, // /** Key code constant: return "KEYCODE_CALL"; // Help key. */ // case this.KEYCODE_HELP : return "KEYCODE_CALL"; // 259, // /** Key code constant: return "KEYCODE_CALL"; // Navigate to previous key. // * Goes backward by one item in an ordered collection of items. */ // case this.KEYCODE_NAVIGATE_PREVIOUS : return "KEYCODE_CALL"; // 260, // /** Key code constant: return "KEYCODE_CALL"; // Navigate to next key. // * Advances to the next item in an ordered collection of items. */ // case this.KEYCODE_NAVIGATE_NEXT : return "KEYCODE_CALL"; // 261, // /** Key code constant: return "KEYCODE_CALL"; // Navigate in key. // * Activates the item that currently has focus or expands to the next level of a navigation // * hierarchy. */ // case this.KEYCODE_NAVIGATE_IN : return "KEYCODE_CALL"; // 262, // /** Key code constant: return "KEYCODE_CALL"; // Navigate out key. // * Backs out one level of a navigation hierarchy or collapses the item that currently has // * focus. */ // case this.KEYCODE_NAVIGATE_OUT : return "KEYCODE_CALL"; // 263, // /** Key code constant: return "KEYCODE_CALL"; // Primary stem key for Wear // * Main power/reset button on watch. */ // case this.KEYCODE_STEM_PRIMARY : return "KEYCODE_CALL"; // 264, // /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 1 for Wear */ // case this.KEYCODE_STEM_1 : return "KEYCODE_CALL"; // 265, // /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 2 for Wear */ // case this.KEYCODE_STEM_2 : return "KEYCODE_CALL"; // 266, // /** Key code constant: return "KEYCODE_CALL"; // Generic stem key 3 for Wear */ // case this.KEYCODE_STEM_3 : return "KEYCODE_CALL"; // 267, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up-Left */ // case this.KEYCODE_DPAD_UP_LEFT : return "KEYCODE_CALL"; // 268, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down-Left */ // case this.KEYCODE_DPAD_DOWN_LEFT : return "KEYCODE_CALL"; // 269, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Up-Right */ // case this.KEYCODE_DPAD_UP_RIGHT : return "KEYCODE_CALL"; // 270, // /** Key code constant: return "KEYCODE_CALL"; // Directional Pad Down-Right */ // case this.KEYCODE_DPAD_DOWN_RIGHT : return "KEYCODE_CALL"; // 271, // /** Key code constant: return "KEYCODE_CALL"; // Skip forward media key. */ // case this.KEYCODE_MEDIA_SKIP_FORWARD : return "KEYCODE_CALL"; // 272, // /** Key code constant: return "KEYCODE_CALL"; // Skip backward media key. */ // case this.KEYCODE_MEDIA_SKIP_BACKWARD : return "KEYCODE_CALL"; // 273, // /** Key code constant: return "KEYCODE_CALL"; // Step forward media key. // * Steps media forward, one frame at a time. */ // case this.KEYCODE_MEDIA_STEP_FORWARD : return "KEYCODE_CALL"; // 274, // /** Key code constant: return "KEYCODE_CALL"; // Step backward media key. // * Steps media backward, one frame at a time. */ // case this.KEYCODE_MEDIA_STEP_BACKWARD : return "KEYCODE_CALL"; // 275, // /** Key code constant: return "KEYCODE_CALL"; // put device to sleep unless a wakelock is held. */ // case this.KEYCODE_SOFT_SLEEP : return "KEYCODE_CALL"; // 276, // /** Key code constant: return "KEYCODE_CALL"; // Cut key. */ // case this.KEYCODE_CUT : return "KEYCODE_CALL"; // 277, // /** Key code constant: return "KEYCODE_CALL"; // Copy key. */ // case this.KEYCODE_COPY : return "KEYCODE_CALL"; // 278, // /** Key code constant: return "KEYCODE_CALL"; // Paste key. */ // case this.KEYCODE_PASTE : return "KEYCODE_CALL"; // 279, // /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation up */ // case this.KEYCODE_SYSTEM_NAVIGATION_UP : return "KEYCODE_CALL"; // 280, // /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation down */ // case this.KEYCODE_SYSTEM_NAVIGATION_DOWN : return "KEYCODE_CALL"; // 281, // /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation left*/ // case this.KEYCODE_SYSTEM_NAVIGATION_LEFT : return "KEYCODE_CALL"; // 282, // /** Key code constant: return "KEYCODE_CALL"; // Consumed by the system for navigation right */ // case this.KEYCODE_SYSTEM_NAVIGATION_RIGHT : return "KEYCODE_CALL"; // 283, // /** Key code constant: return "KEYCODE_CALL"; // Show all apps */ // case this.KEYCODE_ALL_APPS : return "KEYCODE_CALL"; // 284, // /** Key code constant: return "KEYCODE_CALL"; // Refresh key. */ // case this.KEYCODE_REFRESH : return "KEYCODE_CALL"; // 285, // /** Key code constant: return "KEYCODE_CALL"; // Thumbs up key. Apps can use this to let user upvote content. */ // case this.KEYCODE_THUMBS_UP : return "KEYCODE_CALL"; // 286, // /** Key code constant: return "KEYCODE_CALL"; // Thumbs down key. Apps can use this to let user downvote content. */ // case this.KEYCODE_THUMBS_DOWN : return "KEYCODE_CALL"; // 287, // /** // * Key code constant: return "KEYCODE_CALL"; // Used to switch current {@link android.accounts.Account} that is // * consuming content. May be consumed by system to set account globally. // */ // case this.KEYCODE_PROFILE_SWITCH : return "KEYCODE_CALL"; // 288, // default: return "KEYCODE_UNKNOWN"; // } // // } // }