class PointerCoords { x = 0 y = 0 } const MotionEvent = { ACTION_DOWN: 0, ACTION_UP: 1, ACTION_MOVE: 2, ACTION_CANCEL: 3, ACTION_OUTSIDE: 4, ACTION_POINTER_DOWN: 5, ACTION_POINTER_UP: 6, ACTION_HOVER_MOVE: 7, ACTION_SCROLL: 8, ACTION_HOVER_ENTER: 9, ACTION_HOVER_EXIT: 10, ACTION_BUTTON_PRESS: 11, ACTION_BUTTON_RELEASE: 12, ACTION_POINTER_INDEX_MASK: 0xff00, ACTION_POINTER_INDEX_SHIFT: 8, ACTION_MASK: 0xff, actionToString: function (action) { switch (action) { case this.ACTION_DOWN: return "ACTION_DOWN"; case this.ACTION_UP: return "ACTION_UP"; case this.ACTION_CANCEL: return "ACTION_CANCEL"; case this.ACTION_OUTSIDE: return "ACTION_OUTSIDE"; case this.ACTION_MOVE: return "ACTION_MOVE"; case this.ACTION_HOVER_MOVE: return "ACTION_HOVER_MOVE"; case this.ACTION_SCROLL: return "ACTION_SCROLL"; case this.ACTION_HOVER_ENTER: return "ACTION_HOVER_ENTER"; case this.ACTION_HOVER_EXIT: return "ACTION_HOVER_EXIT"; case this.ACTION_BUTTON_PRESS: return "ACTION_BUTTON_PRESS"; case this.ACTION_BUTTON_RELEASE: return "ACTION_BUTTON_RELEASE"; } var index = (action & this.ACTION_POINTER_INDEX_MASK) >> this.ACTION_POINTER_INDEX_SHIFT; switch (action & this.ACTION_MASK) { case this.ACTION_POINTER_DOWN: return "ACTION_POINTER_DOWN(" + index + ")"; case this.ACTION_POINTER_UP: return "ACTION_POINTER_UP(" + index + ")"; default: return String(action); } }, // obtain: function (obj) { // return obj || {} // } } if (typeof module == 'object') { module.exports = MotionEvent; }